GLB / glTF file information

Inspect a 3D GLB or glTF model: triangle count, vertices, materials, textures, and animations.

Example:

How it works

Before integrating a 3D model into a game, an AR app, or an online store, it's useful to know its polygon count (impact on performance), its materials/textures, and its animations. Import the file to get this information instantly, without opening Blender or any other 3D software.

How many triangles for real-time (game, web, AR)?

There's no absolute rule, but a model intended for web or mobile generally stays under 50,000 to 100,000 triangles for good performance; models for cinematic or printing can have far more.

100% local processing: the analysis happens entirely in your browser — the file is never sent to a server.